There’s a compile.hxml file which tells the compiler to place the generated C code in the out/ directory of the cpp folder. It’s a basic Heaps hello world project set up for VS Code, as described in the documentation section of the Heaps site. The Haxe code lives in app/src/main/haxe. I don’t intend to keep it up-to-date unless I have a use for it, but it works as of November 11, 2022. It’s built based on a couple of repos 1, 2, the second of which was particularly helpful, but I had to mix and match some things between them. It says it right there on the website! Unfortunately, there’s not much info on it beyond that, and compiling Heaps for Android turned out rather less straight forward than I had hoped.įast forward five days of debugging Android Studio configurations and C code, and I now have a simple Heaps app running on Android. Which is okay, because Heaps works on Android. Anyway, Heaps seemed fairly nice, so I figured I should try it again. Which may seem strange, but I assure you it made sense at the time. As there’s no way for you to reasonably know, I built a puzzle game recently – in Haxe, using Heaps which I had only used once before, for a website that required a 3D can.
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